soccer league
Estimation of Skill Distribution from a Tournament
In this paper, we study the problem of learning the skill distribution of a population of agents from observations of pairwise games in a tournament. These games are played among randomly drawn agents from the population. The agents in our model can be individuals, sports teams, or Wall Street fund managers. Formally, we postulate that the likelihoods of outcomes of games are governed by the parametric Bradley-Terry-Luce (or multinomial logit) model, where the probability of an agent beating another is the ratio between its skill level and the pairwise sum of skill levels, and the skill parameters are drawn from an unknown, non-parametric skill density of interest. The problem is, in essence, to learn a distribution from noisy, quantized observations.
Gearing up for RoboCupJunior: Interview with Ana Patrícia Magalhães
The annual RoboCup event, where teams gather from across the globe to take part in competitions across a number of leagues, will this year take place in Brazil, from 15-21 July. An important part of the week is RoboCupJunior, which is designed to introduce RoboCup to school children, and sees hundreds of kids taking part in a variety of challenges across different leagues. This year, the lead organizer for RoboCupJunior is Ana Patrícia Magalhães. We caught up with her to find out how the preparations are going, what to expect at this year's competition, and how RoboCup inspires communities. RoboCup will take place from 15-21 July, in Salvador, Brazil.
Estimation of Skill Distribution from a Tournament
In this paper, we study the problem of learning the skill distribution of a population of agents from observations of pairwise games in a tournament. These games are played among randomly drawn agents from the population. The agents in our model can be individuals, sports teams, or Wall Street fund managers. Formally, we postulate that the likelihoods of outcomes of games are governed by the parametric Bradley-Terry-Luce (or multinomial logit) model, where the probability of an agent beating another is the ratio between its skill level and the pairwise sum of skill levels, and the skill parameters are drawn from an unknown, non-parametric skill density of interest. The problem is, in essence, to learn a distribution from noisy, quantized observations.
AI on the Ball: Startup Shoots Computer Vision to the Soccer Pitch
Eyal Ben-Ari just took his first shot on a goal of bringing professional-class analytics to amateur soccer players. The CEO of startup Track160, in Tel Aviv, has seen his company's AI-powered sports analytics software tested and used in the big leagues. Now he's turning his attention to underserved amateurs in the clubs and community teams he says make up "the bigger opportunity" among the world's 250 million soccer players. "Almost everyone in professional sports uses data analytics today. Now we're trying to enable any team at any level to capture their own data and analytics, and the only way to do it is leveraging AI," he said.
RoboCup video series: Soccer league
RoboCup is an international scientific initiative with the goal to advance the state of the art of intelligent robots. Established in 1997, the original mission was to field a team of robots capable of winning against the human soccer World Cup champions by 2050. To celebrate 20 years of RoboCup, the Federation is launching a video series featuring each of the leagues with one short video for those who just want a taster, and one long video for the full story. Robohub will be featuring one league every week leading up to RoboCup 2017 in Nagoya, Japan. This week, we take a look at the heart-pumping excitement watching the popular RoboCup soccer leagues.
Scheduling the Finnish 1st Division Ice Hockey League
Kyngäs, Jari (Satakunta University of Applied Sciences) | Nurmi, Kimmo (Satakunta University of Applied Sciences)
Generating a schedule for a professional sports league is an extremely demanding task. Good schedules have many benefits for the league, for example higher incomes, lower costs and more interesting and fairer seasons. This paper presents a successful solution method to schedule the Finnish 1st division ice hockey league. The solution method is an improved version of the method used to schedule the Finnish major ice hockey league. The method is a combination of local search heuristics and evolutionary methods. An analyzer for the quality of the produced schedules will be introduced. Finally, we propose a set of test instances that we hope the researchers of the sports scheduling problems would adopt. The generated schedule for the Finnish 1st division ice hockey league is currently in use for the season 2008-2009.